26.09.2017, 12:13
Die Patchnotes sind da. Hier meine persönlichen Highlites.
New Content & Features (Horizons and Non-Horizons):
New Content & Features (Non-Horizons):
Factions / BGS:
Fixes and Improvements:
New Content & Features (Horizons and Non-Horizons):
- Added mysterious and exciting things...
- Added mysterious locations we're not going to tell you about...
- Synthesis can now create heat sinks, chaff, limpets and top up life support
New Content & Features (Non-Horizons):
- Added more mysterious and exciting things...
- Ship Rebuy Penalty – When a player commits the crime of murder (PvP only), an additional cost is added if they swap to a less expensive ship before paying legal costs during the rebuy flow
- Pilot’s Federation Bounty – When a player commits the crime of murder (PvP only), they receive an additional Pilot's Federation Bounty. This bounty is valid in every jurisdiction except anarchies
- Hull/Canopy Repair Limpet controllers are now available
- Updated route plotting system: maximum route plotting range is now 20Kly, route plotting is much faster, there is now an option to make use of neutron star boost when plotting routes, an icon is displayed on the route to show the last scoopable star before running out of fuel
- Added more mysterious locations we're not going to tell you about...
Factions / BGS:
- Encourage factions to not expand into starsystems that require permits
- Factions that fail to expand from a starsystem after an Investment state has boosted their expansion range will no longer try to expand from that starsystem in the future
- Factions that retreat from a starsystem will subsequently treat that starsystem as a low priority when choosing an expansion target
Fixes and Improvements:
- Corrected an issue whereby the completed mission indicators were not updating correctly on the System Map
- Fixed an issue where ships that have been transferred were not displayed at the correct location on the Galaxy Map after logging out
- Add distance from starsystem entry to mission destinations (mission board)
- Ship kills, and actions to complete planetary hack and disable missions will now only contribute to a single mission, this will be the earliest mission accepted
- Refactored mission selection to heavily promote selection of conflict missions for both sides involved
- Significantly improve mission board loading, especially for those on high-latency networks
- Multiple Planetary Scan missions will no longer complete after a single scan
- Fixed the falling skimmer issue that could occur on planet surfaces
- Fix for capital ship movement issues
- Players that have you on their sensors are now informed when you enable or disable "Report Crimes Against Me". Additionally, enabling crime reports now has a 15 second delay before actually becoming active (there is currently no delay when disabling crime reports)