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Update 2.1.05

#1
Hallo CMDRs,

völlig überraschend kam heute das Update 2.1.05 raus und es enthält schon die angekündigten Engineers-Verbesserungen. Ich bin eigentlich davon ausgegangen, dass das noch ein paar Wochen dauert. Hier die wichtigsten Punkte.

Engineers/Crafting:
- Added surface scan materials data to system map
- Wide ranging changes to drop rates and USSs: Change the rate and spread of drops from missions, wakes, ship scanning, USS collection, mining, data links and scannable wreckage
- Fixed blueprints being lost when using reputation to override the special modifier
- Make sure POI data points have the firmware rarity improvements mirrored across to them
- When collecting physical micro resources or retrieving data loot, add 3 to the inventory instead of 1. If your inventory can't fit 3, just add enough to fill the inventory
- Added locations to the descriptions of the commodities
- Balanced values for Materials amount and rarity spawned by PoI's to address difficulty of finding resources

Weapons:
- Make the diminishing returns cap on external heat attacks more harsh, primarily making it very hard to cause significant hull damage with heat from thermal shock/cascade

Sonstiges:
- Separate Checkpoints/seeking weapons into a separate WarSupport scenario bucket and when generating war scenarios guarantee that at least one is always from the actual War bucket rather than support, to prevent warring systems being full of checkpoints but no actual combat zones people can participate in


Vollständige Patchnotes Update 2.1.05: https://forums.frontier.co.uk/showthread...e-incoming


o7
Ulli
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#2
2.1.05 Known Issues List: https://forums.frontier.co.uk/showthread...07-2016%29
[Bild: Beamsucker_Mix.gif]
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